SA World – Inside the Summoners Arena ecosystem

Idle RPG game Summoners Arena was launched in 2021 and grew quickly in popularity and renown, including recognition as a star Dapp by the BNB Chain team in July 2022.
Summoner’s Arena sits within SA World, whose core team (Onechain) defines it as “an ecosystem consisting of games, utilities and infrastructure applications that are interconnected and operated under an “order” centering around governance token $SAE”.

The SA World team has a strong background in the gaming industry and dedicated to building this game world with a sustainable and empowering economy where all ownership is provided to all users. The project is backed by top VC and gaming companies in the space such as Pantera Capital, Coinbase Ventures, OneSoft – a gaming studio that is ranked in the top 2 SEA and top 16 worldwide according to App Annie in 2021.
However, the traditional gaming industry has flaws, including unstable in-game economies and a lack of user-friendliness. How does the SA World plan to address these issues and create a successful gaming ecosystem?
From Summoners Arena: Idle RPG to SA World
GameFi adoption has soared in recent years and taken the gaming world by storm.
The team behind the SA World is motivated to create a gaming ecosystem that enhances the user experience using this blockchain technology. SA World is a crucial part of this long-held goal.
The team’s first move was to introduce Summoners Arena (now available on AppStore and Google Play) based on three key criteria: refined gameplay, dedicated team and metaverse fantasy. As the game has been well-functioned since its mainnet version in May 2022, the team is now focusing on other components of the SA World ecosystem alongside upgrading Summoners Arena with more interesting features.
In the SA World, users can experience different games, manage assets and conduct all transactions via SA Assistant, form guilds and gaming communities with the Guild Application, move NFTs among different games and more. As users are the most important part of the SA world, all kinds of contributions from all players (NFT or non-NFT) are recorded and rewarded accordingly.
SA World transfers ownership from game publishers to NFT owners, as the latter directly produce in-game resources to be used throughout the SA World. In the traditional gaming industry, game publishers are those who “print” these in-game resources and sell them to players to make money. In SA World however, NFT holders have this right, and as such are the real owners of SA World.
As Hung Tran, Co-Founder SA World, says, “Our slogan – play-own-earn – has reflected the orientation towards participant ownership that we have been following since day one.”
SA World’s solution to the issues of the GameFi scheme
The GameFi industry has gained its recognition in recent years. However, the team behind SA World says that there are still flaws with this industry, namely:
- The in-game economy is unstable. The games do not have balance and a lasting mechanism for the NFT owners.
- They are not enjoyable enough to attract and maintain game lovers. Blockchain games are still in the early stage and are hard to compete with the traditional game market. This is also because the GameFi market is too young, while good games take time to build.
- The experience is not user-friendly. Currently, GameFi players are limited by crypto users due to the problem of creating and keeping wallets, exchanging NFTs or crypto is still complicated for a normal user.
- The NFT assets of a game are not interconnected to any others. These assets are untransferable from one game to another.
Understanding the problems above, the Onechain team incubated a plan to launch the SA World – with its motto being Play-Own-Earn instead of Play-to-Earn – by:
- Separating in-game currency generators and in-game currency users (including players with or without NFT); They aim to focus on growing the number of players that use in-game currency and limiting the number of NFT players (those creating in-game currency) to form a sustainable economy.
- Providing an easier process for non-crypto natives to create wallets, purchase and own NFTs.
- Allowing in-game assets in SA World to be transferred from one game to another, which will provide players with more choices and minimize the risk of losing all assets if a game closes down.
- Creating a game world where all contributions and efforts of players are recorded and appropriately rewarded.
- Providing real ownership for users. In addition to free trade, NFT holders will also have exclusive perks in SA World.
What can users do in the SA World?
In the SA World, users can:
- Join multiple game genres in one ecosystem
- Finish game missions and accumulate contribution points to receive rewards
- Manage NFT, buy/sell/swap NFT, and make new friends via SA Assistant
- Become the actual owner of SA World by holding NFTs
- And more.
NFT Holders’ enjoy the following exclusive perks:
- The number of NFT holders is limited: The Onechain team plan to soon announce the mechanics of limiting the number of NFTs available on the market. The growth rate of NFTs will depend on the growth rate of players in order to prevent NFT inflation.
- The exclusive right to generate in-game currency: Only NFT holders can create in-game currency in SA World. In-game currency will be used to fund most activities in Summoners Arena and apps from the SA Game Center.
- The exclusive right to acquire SAE from the leaderboard
What’s the role of $SAE in the SA World ecosystem?
SAE plays an essential role as the core energy in the SA World. Every in-game action – from playing the game, changing account status, initiating a process and moving an NFT from one game to another – requires SAE.
SAE is the only governance token used throughout the SA World ecosystem.
The supply of SAE is limited to a maximum of 500 million.
What does the future hold for SA World?
With the rich roadmap below, the SA World team is ambitious about the future. Keep up to date with their latest news and developments at the Summoners Arena website and socials.